Nekki and Story Kitchen to bring SPINE to life in a live-action film
Nekki and Story Kitchen to bring SPINE to life in a live-action film
Videogame developer Nekki (@Nekki_com) and franchise-building media company Story Kitchen have announced a partnership to adapt gun fu action videogame, SPINE (@playspine), into a live-action feature film.
SPINE is a single-player, story-rich action game where the player takes on the role of rebellious street artist Redline, accompanied by her sentient combat implant, Spine. Players join them as they challenge the autocratic AI regime of Tensor Corporation while learning to trust each other.
The game follows the story of adventurous street artist, Redline, who is accompanied by her sentient combat implant, SPINE. Players and film audiences will join them as they challenge an autocratic AI regime and its goons at the Tensor Corporation to rescue her brother while learning to trust each other. SPINE is a cinematic story of rebellion, survival and gun fu action which explores the risks and benefits of AI in an immersive cyberpunk world.
Nekki is a leading developer and publisher in the gaming industry, known for creating Shadow Fight series and the proprietary animation software Cascadeur, which powers the cinematic action of SPINE.
Story Kitchen is a dynamic media company passionate about universe building and franchise architecture, specializing in the adaptation of videogames and other ‘non-traditional’ IP into film and television, founded by Sonic the Hedgehog Producer and dj2 Entertainment Founder, Dmitri M. Johnson, and former APA Agent/Partner, Mike Goldberg, with veteran Production and Development Executives, Timothy I. Stevenson and Dan Jevon.
SPINEis currently scheduled to release on Xbox Series X|S, PlayStation 5 and PC in late 2025. Nekki plans to develop SPINE as a cross-media franchise, including downloadable content after release, comic books, a board game, and merchandise.
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