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Halo2: Bungie Update |
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Halo2: Bungie Update |
 Can't wait until November for Halo 2? Neither can we. To keep us all on the edge of our seats, Bungie has released another sweet update giving more details on the upcoming mega-title. The jist of the update involves Bungie employees talking about aspects of the multiplayer beta, which was completed for Microsoft internal testing this week...
Here's a snip. For the rest of the update.. all the ramblings from the Bungie Team can be found at http://www.forumplanet.com/haloplanet/topic.asp?fid=1729&tid=1409919
So, this week was a mighty important week. We finished and started to manufacture the internal Halo 2 Beta. That means that lots of lucky Bungie and Microsoft employees (and we mean lots) will be playing a few multiplayer levels from Halo 2, for a few short weeks. Like the Alpha, we'll be using this to test things like networking and data speeds, but unlike the Alpha, it's also our first major gameplay test for multiplayer.
We'll be grabbing data and opinions on gametypes, weapons, even the few level designs that are out there. The main part of the test though, is to see how some of our Xbox Live features – voice, matchmaking, all of that, work in the real world, with real players and real situations. All of the data and information that comes back from this beta test, will be used to make the game as close to perfect as we can before we ship it on November 9th.
We also have the mixed blessing of playing the single player game. Why's that a mixed blessing? Because it is RUINING the plot! Wah! Still, Brian and I keep interrupting each other to say things like, "Ohmygod did you see what that Elite just did?!?" Anyway, on to the short and sweet update...
Source: XBOX365
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