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Halo Map Tools v3.5 |
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Halo Map Tools v3.5 |
This is definately the final HMT that I'll (MonoxideC) ever release. I'm glad that so many of you have gotten so much use out of it, and I'm thankful for all the suport you have given to me.
What's new??
* [Blank Space injector] You can use this to add chunks of blank space to an extracted metadata file. It'll automatically correct the offsets in the XML. This is a tool for the l33t modders out there that need such a thing. If you don't know how it could be useful, then chances are you don't have a use for it. But if you're one of those super l33t few, you could probably pull off cool things like.. adding a new seat to a vehicle, or secondary fire to a weapon that doesn't have it.
* [Model De-Crapper] When you rebuild a map with new models, their vertex and index data doesn't exist, and their meta points to the wrong place. This will fix that problem and create a new bsp chunk for you at the same time. The result? You're models will actually look like they should! *GASP* BONER! DIE!
* [Extract Range] This will let you recursively extract a manually specified range of data from a map. This is a very helpful part of SP to MP conversion. You can then manually set an index build offset when you rebuild a map.
* [Misc things] There are some bug fixes and a new feature that shows your recently opened maps on the file menu so you can just choose one instead of having to browse for it.
News Source: http://www.halomods.com
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