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Microsoft Talks Xbox 360 Squeeze |
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Microsoft Talks Xbox 360 Squeeze |
With Xbox 360 games getting progressively larger and more complex, there will come a point when developers will be limited by the physical limitations of the console.
However, for the time being, Microsoft is confident that there's enough compression to keep everybody happy.
"We're pretty bullish on compression technology as well as Xbox Live itself, which gives you the ability to get extra content for games, where you're not limited by the original storage media. So between those two things we don't have huge amounts of concern," said Pete Isensee, Microsoft's director of XNA development in an interview with Gamespot.
"You look at titles today that have managed to ship on one disc with hours' and days' worth of content, clearly game developers can make it happen, and we're trying to address the challenges they have with tools like game layout, game disc layout, compression, and so forth."
And the company doesn't forsee it being a big deal for years to come.
"It may be an issue years out, but for right now there has only been a handful of [publishers] who have come to us and said that's a big problem, and we've helped them through it with these tools we're providing. All I can say is look at our title lineup and look at where we're at, and it hasn't been a significant issue for us," said Isensee.
News-Source: XboxToday
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