|
 |
Well its HERE !! (user.interface.x dashboard) |
 |
Well its HERE !! (user.interface.x dashboard) |
 It's about friggin time - I mean - it's with great pleasure we present to you the 1st official release of the user.interface.x dashboard. This is as basic, yet functionally complete as one could need. This will most likely be the 1st and last release using anything from the original Microsoft dashboard, all future releases will be completely our original material, from the scripts to the meshes and everything in between.
Listed below in the readme file are the new scriptable functions and objects now at your disposal, as well as descriptions/samples of each. They were made to be as simple as possible to use so you should have very little heartache implimenting them into your work.
This release includes our last Microsoft menu to replace the very used up drop down style hard drive menus. We now give you one you have been waiting for since day 1... the memory menu. This is a user.interface.x exclusive, as is the brand new file manager :)
Network runs on either static or dchp and yes - you can ftp while watching on movie on the dongle free dvd player. Config is fully handled in the settings menu, but for those of you who like editing files, everything is in a simple ini in system folder, there you can set your paths and names for menu listings as well as toggle the other goodies in there.
This dash is released in two separate parts to make future updates easier and a much smaller download (+-7mb compared to 40+)
* Part One: xx.xx.xx.user.interface.x.dash.rar
this is the dash core, the smaller of the two and the one we will update
* Part Two: xx.xx.xx.user.interface.x.dash.audio.&.fonts.rar
this is the contents of the audio and fonts folders, audio will not need updating unless you use custom sounds, fonts should never need updating
Recent Functions and Features:
* Returned dpad to it's original functionality until such time as the extra controls are actually needed. also made Start and Back buttons no longer the same as A and B. Now OnStartDown, OnStartUp, OnBackDown, and OnBackUp can be used. by default they are scripted as music volume up(OnBackDown)/down(OnStartDown), and yes they repeat while holding the button
* Added ability to make individual meshes render in wireframe... simple add 'wireFrame true' to the mesh DEF, default is false
* Added launch and format back to ftp commands as well...
* Added use of cache for menu items. added in save dir/cache. they're out of the way cuz there should be no need for an enduser to touch them. cache is created on first boot of uix and then all menu loads will be done from cache until a refresh (RefreshCache()) is called. this cuts the boot time down tremendously :)
* Added to Config object a skin change function (ChangeSkin()). will reload all colors from new skin ini in realtime :)
* Changed theHardDrive.GetThisFileSize( "*:pathfile.ext" ); to return file sizes in bytes.
* New functions for "Settings" file: SetIniSection, SetIniValue, GetIniValue.
Archived Functions and Features:
* scriptable functions for screen (TakeScreenShot, WireFrameStart/Stop, MotionStart/Stop).
* More flexable use of theTranslator, new dir in app dir "Languages" containing .dat's (ini's) of all translatable vocabulary - max # of translatable entries is 1000.
* scriptable auto off time: SetAutoOffTime.
* scriptable power off and reboot: Reset, PowerOff, PowerCycle.
* scriptable informatives (internal/cpu temperatures, set/get fan speed, set led).
* scriptable screensaver times for start time, delay 2 time and delay 3 time.
* scriptable drive commands (open/close tray).
* Separation of all axis/dpad scriptable control.
* New Drive Mappings to follow existing norms.
* New scriptable object "HardDrive" with functions: ExecuteFile, CopyGame, GetFreeSpace, GetTotalSpace, ConvertMBToGB, FileExists, GetThisFileSize, MoveThisFile, MoveThisDirectory, DeleteThisFile, DeleteThisDirectory, CopyThisFile, CopyThisDirectory, RenameThisFile, RenameThisDirectory, CreateThisDirectory, RemoveThisDirectory.
* New scriptable object "TitleMenu" with functions: GetTitlePath, GetTitleID, SetPath, LaunchTitle, GetTitleName, SetMenuName, GetMenuName, titleCount.
* scriptable networking controls and variables via the XboxNetwork object with functions: StartServices, StopServices, ReStartServices, StartFTPServices, StopFTPServices, ReStartFTPServices, SetXboxIP, SetXboxSubnet, SetXboxGateway, GetXboxIP, GetXboxGateway, GetXboxSubnet, GetLinkStatus, GetLinkType.
http://www.teamuix.com
| |
|
|
 |
Related Stories |
 |
 |
Most Popular |
 |
|
 |
Rate this Article |
 |
|
| |
  | Xbox Download Stats |  |   | Site Statistics
|  |
HQ Online Statistics Members: 1 | Guests: 1,867 | Xbox Live Tags: 4,376
| | | |
Forums
Active Users: 1202
| Xbox Games
Active Users: 203
| Your Account
Active Users: 125
| News
Active Users: 73
|
Active Users: 48
| Home
Active Users: 48
| Profile
Active Users: 45
| Xbox Homebrew
Active Users: 40
| Downloads
Active Users: 33
| Downloads VIP
Active Users: 12
|
| View More Detailed Statistics |
  | Popular Xbox Games |  |
Azurik: Rise of Perathia Page Views: 367,164 A high-profile, first-party Xbox title that pits you in a battle to bring justice to your land, Perathia. "Azurik: Rise of Perathia" will have a heavy focus on action, jaw-dropping graphics and a uniq.. |  | More Xbox Games |   | HQ Network Affiliates |  |
  | Xbox-Hq.Com - Archived News |  |
| Wednesday, January 22 | | WUCHANG: Fallen Feathers launches day one wit published by: BigJ | Page Views: 116 | Comments: 0 |
Tuesday, January 14 | | 'StarKeeper' Announced for Xbox X|S, PS5, Swi published by: BigJ | Page Views: 120 | Comments: 0 |
Monday, January 13 | | Shroom Siege announced for Xbox Series, PS4|5 published by: BigJ | Page Views: 115 | Comments: 0 |
Monday, January 06 | | Award-Winning Sci-Fi Builder 'IXION' Lands on published by: BigJ | Page Views: 142 | Comments: 0 |
Friday, November 01 | | Detective Sim 'Shadows of Doubt' confirmed fo published by: BigJ | Page Views: 198 | Comments: 0 |
Monday, September 30 | | Co-op Action Rogue-Like SWORN launches on Xbo published by: BigJ | Page Views: 252 | Comments: 0 |
Monday, September 09 | | Dollhouse: Behind the Broken Mirror Hits Xbox published by: BigJ | Page Views: 166 | Comments: 0 |
Thursday, September 05 | | Kingdom Come: Deliverance 2 Announced For Xbo published by: BigJ | Page Views: 205 | Comments: 0 |
Wednesday, September 04 | | 2025 release for Promise Mascot Agency on Xbo published by: BigJ | Page Views: 379 | Comments: 0 |
Monday, September 02 | | First Dwarf coming to Xbox Series X/S, PS5, S published by: BigJ | Page Views: 193 | Comments: 0 |
Thursday, August 29 | | “Wardens Rising” arrives later this year on X published by: BigJ | Page Views: 254 | Comments: 0 |
Wednesday, August 28 | | Crime Simulator announced for XBOX X/S, XB1, published by: BigJ | Page Views: 367 | Comments: 0 |
Tuesday, August 27 | | Action Adventure 'Island of Winds' Is Heading published by: BigJ | Page Views: 341 | Comments: 0 |
Monday, August 26 | | Steel Seed Drops New Gameplay Ahead Of 2024 L published by: BigJ | Page Views: 210 | Comments: 0 |
Friday, August 23 | | Nekki and Story Kitchen to bring SPINE to lif published by: BigJ | Page Views: 227 | Comments: 0 |
Wednesday, August 21 | | Yooka-Replaylee - A High-Def Remake of Yooka- published by: BigJ | Page Views: 247 | Comments: 0 |
Tuesday, August 20 | | DevGAMM Game Industry Conference returns to P published by: BigJ | Page Views: 206 | Comments: 0 |
| Magical RPG Garden Witch Life set for console published by: BigJ | Page Views: 193 | Comments: 0 |
Monday, August 19 | | Lost in Tropics debuts on PC, with console re published by: BigJ | Page Views: 198 | Comments: 0 |
Thursday, August 15 | | Undisputed brings authentic boxing to console published by: BigJ | Page Views: 305 | Comments: 0 |
Wednesday, August 14 | | The Precinct Launches for Xbox Series, PS5, a published by: BigJ | Page Views: 255 | Comments: 0 |
| 'Big Helmet Heroes' To Launch This Year For X published by: BigJ | Page Views: 411 | Comments: 0 |
Tuesday, August 13 | | Warhammer 40,000: Mechanicus II set for relea published by: BigJ | Page Views: 306 | Comments: 0 |
Monday, August 12 | | Extinction Rifts unleashes cross-platform cha published by: BigJ | Page Views: 291 | Comments: 0 |
Wednesday, August 07 | | Magical Bakery Set To Cast A Spell On Xbox Se published by: BigJ | Page Views: 257 | Comments: 0 |
Tuesday, August 06 | | Lady Death: Demonicron is coming to Xbox Seri published by: BigJ | Page Views: 238 | Comments: 0 |
| Whimsical RPG Necro Story launches on all maj published by: BigJ | Page Views: 258 | Comments: 0 |
Monday, August 05 | | Take to the skies with Microsoft Flight Simul published by: BigJ | Page Views: 246 | Comments: 0 |
Friday, August 02 | | Designated Demigod launches in 2025 for Conso published by: BigJ | Page Views: 345 | Comments: 0 |
Wednesday, July 31 | | Deathbound Launches Simultaneously Across Xbo published by: BigJ | Page Views: 359 | Comments: 0 |
Friday, May 24 | | Chrysolite announced for to Xbox Series, Play published by: BigJ | Page Views: 289 | Comments: 0 |
Thursday, May 23 | | Toopan Games Unveils 2025 Release for 'Multiv published by: BigJ | Page Views: 286 | Comments: 0 |
Tuesday, May 21 | | AAA Multi-IP Battle Royale “OPEN” confirmed f published by: BigJ | Page Views: 467 | Comments: 0 |
Monday, May 20 | | THE SMURFS - Village Party launches in June o published by: BigJ | Page Views: 533 | Comments: 0 |
Friday, May 17 | | Puppet House creeps onto Xbox Series, PS5, an published by: BigJ | Page Views: 588 | Comments: 0 |
| ESDigital Games and Storm in a Teacup team up published by: BigJ | Page Views: 620 | Comments: 0 |
Thursday, May 16 | | F1 Manager 2024 coming to Xbox X|S, XB1, PS4| published by: BigJ | Page Views: 434 | Comments: 0 |
Tuesday, May 14 | | The Night Wanderer and Thorgal - two new game published by: BigJ | Page Views: 550 | Comments: 0 |
Monday, May 13 | | 'Realm of Ink' Reveils New Map Trailer, Invit published by: BigJ | Page Views: 408 | Comments: 0 |
Friday, May 10 | | System Shock remake arives May 21st on Xbox S published by: BigJ | Page Views: 455 | Comments: 0 |
News Archive
| |
 
|
|