Deadline Games Established as a games production company in 1996, Deadline is not the classic development company started by five computer-science students in a garage... In contrast, Deadline was a professional, internationally recognised television production company when, in 1996, the company's Creative Director, Simon Jon Andreasen, became insistent that it was time to fulfil their (secret) dream of producing games.
The year is 1989 and deep in the sweltering heat of the Mayan jungle, camouflaged among the Inca ruins, Ernesto Cruz catches his breath for a few moments and admires his handiwork, bodies strewn across the temple ruins, as he makes a last gasp effort..
Cabbies, fire up your flashy rides, you're going to the Glitter Oasis. The glitzy strip is loaded with high rollers with money to burn and no time to waste, and you know what that means - cha-ching! I..