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Xbox-Hq.Com :: View topic - Sunday Support Files
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Sunday
Xbox-HQ Member
Xbox-HQ Member

Xbox Version: 1.0, 1.6
Modded: Sunday Chip w/IR Remote

Joined: May 29, 2005
Posts: 95

Post Posted: Wed Jun 08, 2005 6:54 pm   
Post subject: Sunday Support Files
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We are offering our full support now that Sunday Chip has launched.
Here's a break down of support files with my chip and site.


Cobra drive install guide
This explains how to mount the CleverMod Cobra Drive in any Xbox, modded or not. You can find this on the Cobra drive page at the bottom under related files.
http://www.clevermod.com/cig.pdf

Sunday flash apps
Flash apps specificly designed for Sunday Chips. Includes flashbios
Flash from Http, disk, or hard drive.
Drive lock and unlock util
EEPROM recovery system
Also Includes 3 flashing Xbe's, one with reflash correction.
It's located on the Support Page.

http://www.clevermod.com/sundaytools1.zip

Sunday Chip User's Guide
The work goes on documenting all these features but keep refreshing I'm adding all the time and this filename is subject to change. It's located on the Support page.

http://www.clevermod.com/sug.pdf

Booklet 'your install'
This is a letter sized sheet that's printed both sides. Then you fold it and staple it and open the top to create an 8 page booklet describing your client's Sunday Chip install. It offers you a spot to mark down where there is free space on the hard drive, their dash and Xbox version info etc. Tries to cover what your client's need to know if you install Sunday chips. Contact info on the back cover keeps the smart installer in the loop. It's on the support page.

http://www.clevermod.com/urmod.pdf

CleverMod Com Sunday Chip H.Q.
This is the store front and support files site.

http://www.clevermod.com

Our Support Forums
They are right here so you already found them!

http://www.xbox-hq.com/html/forum68.html

This is the core support so far. Thanks for the warm welcome and all the support.


edit aug 16 for new guide locations on the site.

Hip


Last edited by Sunday on Thu Aug 18, 2005 3:36 am; edited 1 time in total


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shortacid
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Xbox Version: 2x V1.6
Modded: X3CE |.3108 + .3294 |

Joined: Mar 12, 2005
Posts: 1887
Location: Orlando/West Palm Beach, FL USA

Post Posted: Wed Jun 08, 2005 10:33 pm   
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Do you have a step by step guide for the Sunday Chip. I know I could do it without it, especially with that handy Saturday chip in detail, but I documentation helps, especially trying to understand the Life support. I will be putting it on an 1.6a and it will still need the rebuild?
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X3|.3294|XBMC



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Sunday
Xbox-HQ Member
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Xbox Version: 1.0, 1.6
Modded: Sunday Chip w/IR Remote

Joined: May 29, 2005
Posts: 95

Post Posted: Thu Jun 09, 2005 5:10 pm   
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Yes you will need to do the LPC rebiild to restore the signals to the LPC header. Basicly the LS pad on Sunday is like the D0 pad on any other chip, but it sends an inteligent signal instead of just grounding out. The user's guide is on the support page, it should help and if you have any questions just ask.
BT is like the standard BT but use the bottom ones since you'll have the main board out on the 1.6.


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shortacid
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Xbox Version: 2x V1.6
Modded: X3CE |.3108 + .3294 |

Joined: Mar 12, 2005
Posts: 1887
Location: Orlando/West Palm Beach, FL USA

Post Posted: Thu Jun 09, 2005 5:35 pm   
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Sorry, I tried, but couldn't figure the abbreviation BT is. I keep thinking something else, and can't get my mind around taht.


Also will the SMART XX rebuild PCB work, and if thats the cases, I believe there is a resistor on the D0 trace leading to the solder pad. Will that effect it, or should I just do a basic wire rebuild.

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X3|.3294|XBMC



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Sunday
Xbox-HQ Member
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Xbox Version: 1.0, 1.6
Modded: Sunday Chip w/IR Remote

Joined: May 29, 2005
Posts: 95

Post Posted: Fri Jun 10, 2005 4:34 pm   
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Never tried the rebuild board I find 35 cents worth of kynar easier to troubleshoot. You would kinda have to roll your own with those, but I bet they will work.


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Sunday
Xbox-HQ Member
Xbox-HQ Member

Xbox Version: 1.0, 1.6
Modded: Sunday Chip w/IR Remote

Joined: May 29, 2005
Posts: 95

Post Posted: Sun Jun 12, 2005 12:23 am   
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Updated the user's guide a bit today.


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shortacid
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Xbox Version: 2x V1.6
Modded: X3CE |.3108 + .3294 |

Joined: Mar 12, 2005
Posts: 1887
Location: Orlando/West Palm Beach, FL USA

Post Posted: Sun Jun 12, 2005 12:45 am   
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Damn that is a nice guide. Good work man.
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Sunday
Xbox-HQ Member
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Xbox Version: 1.0, 1.6
Modded: Sunday Chip w/IR Remote

Joined: May 29, 2005
Posts: 95

Post Posted: Mon Jun 13, 2005 8:45 pm   
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Sunday User's Guide is now updated and fairly complete other than this new thing called proofreading.


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Sunday
Xbox-HQ Member
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Xbox Version: 1.0, 1.6
Modded: Sunday Chip w/IR Remote

Joined: May 29, 2005
Posts: 95

Post Posted: Sun Jul 10, 2005 9:44 pm   
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Quote:
Damn that is a nice guide. Good work man.


I can get the guide more explicit and clear, and smaller by splitting it into Base and IR installs. Some people have difficulties they are probably noobs tackling the 1.6 as their first install which as we know is a rough way to go.

Presonally I feel the flashing xbe's are the cream of the crop as far as linux kernel and error recovery for MS kernel. When you roll with clevermods it's about being covered and that's why I coded custom tools for us. That's why the flashrom is socketed. That's why the board is set up through hole so the end installers can easily manage banking switches or whatever.


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