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Xbox-Hq.Com :: View topic - Xbox Next Kit
Xbox-Hq.Com Forum Index -> Learn to code Xbox
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Xaej
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Joined: Jan 23, 2005
Posts: 3

Post Posted: Fri Jan 28, 2005 2:22 pm   
Post subject: Xbox Next Kit
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Hi everyone, i hope this is in the right place cuz it was the best i could think of. Anyway, I want to start learning to make homebrew programming on consoles. Ive learned some of the basics, and i have a background in Python and a little C++. Anyway, I dont really want to learn to program for my xbox as it is so late in the xbox 1's life and when the xbox next is released i wanna start with it from the same time as everyone else. Does anyone have any idea on when an Xbox Next Developing Kit might be released ?

Thanks.
- Xaej


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forahobby
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Joined: May 22, 2003
Posts: 23498
Location: NSW, Australia

Post Posted: Sat Jan 29, 2005 3:35 am   
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Hi Xaej,

Your right in saying you should'nt bother learning xbox 1 development at such a late time but really i would still suggest you have a play with it.
More just compiling other users code (conigmagif etc etc) and getting it to run on your xbox with a modchip or softmod. Smile

I can guarantee you that the development process will be roughly the same as xbox 1..

Example being the tools needed to develop:
- A Modded Xbox running the Debug Bios
- Microsoft Visual Studio .net
- Xbox SDK installed
- and the Xbox Dev Kit Dashboard install on your xbox.

Thats why i was so interested in only coding a small intro.. JUst to get the basics down.. Im guessing here but i can only imagine its going to get easier to code for as it progresses.. The libraries in the current XDK are already top notch.

about the xbox 2 XDK.. I wish i could say mate.. But unfortunately we are all in the same boat with that one..

regards from australia,

forahobby
http://www.xbox-hq.com

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Xaej
Xbox-HQ Newbie
Xbox-HQ Newbie



Joined: Jan 23, 2005
Posts: 3

Post Posted: Thu Feb 03, 2005 2:06 am   
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Thanks, ive worked with compiling code a little, it was gamecube though... and that was complicated cuz we used the PSO soft mod and were limited on stream speed, but i have the general vist(is that even a word ??) of it. Should anything be heard on the XB2 DK could you pm please forahobby, i dont get a chance to come here much cuz of the large image dependence of the site(dial up) but i have email notifiers on. thanks and cya


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Xdox
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Joined: Feb 29, 2004
Posts: 60
Location: Arizona, Usa

Post Posted: Sun Feb 06, 2005 8:40 pm   
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Unless your working for the Xbox team/Microsoft I don't think anybodys going to know when they send out the dev kits. Even if so, not just your average consumer can buy one, if you have enough money and know who to get a hold of though you can. Because I remember when the xbox came out they offered xdks but youd have to contact them with your info like what your going to do with it and then they'll decide if you get one or not.
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rav3n2k
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Joined: May 16, 2005
Posts: 109
Location: Australia

Post Posted: Mon May 16, 2005 10:50 am   
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That sounds reasonable enough. I'm not sure how they redistribute the XDK, but I do know that the "official" site (a subdomain of xbox.com i believe) requires authentication before gaining access. This site contains all of the information related to development with the xBox, including release notes and examples.


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