HQ NETWORK:   XBOX ONE |  XBOX 360 |  AIDELUXE HQ Network: 14,234 | Guests: 8428 | Members: 1 


   Current Location: Forums New google drive   |   Which modchip is this?   |   Anyone here capable or interested in restarting XBConnect?   |   Error code 05   |   original xbox with 0 memory   |   Why cell damage is low with ratings   |   New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque   |   Xbox-Hq.Com VIP Member Testimonials   |   XBHD: A Full-Featured Original Xbox Adapter from EON Gaming,   |   Best place for XBox ROMS?   |   
  Home | Active Topics | CD/DVD Media | Downloads | Forums | Feedback | Games | HardDrives | Homebrew | My Profile | ModChips | Reviews | Search | SoftMods | Tutorials

Xbox Forums

Discuss all aspects of the original Xbox Console in our Interactive Xbox Forums..

Get Xbox Game Pass Ultimate
Xbox-Hq.Com :: View topic - Xecuter 2.6 christmas lights on 1.6 XBOX
Xbox-Hq.Com Forum Index -> Xecuter Modchip Discussions (Xecuter1, Xecuter2, Xecuter3)
Post new topic Reply to topic  Goto page Previous  1, 2, 3  
 Xecuter 2.6 christmas lights on 1.6 XBOX View previous topic :: View next topic  
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Sat Nov 12, 2011 10:39 pm   
Post subject:
Reply with quote
 
I found the X2.6, I'm sure I'll find a programmer...


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Sun Nov 13, 2011 12:04 pm   
Post subject:
Reply with quote
 
You probably dont wanna hear this but junk the chip and softmod the sucker and be done with it. This is a perfect example of why a chip isnt easier than a softmod.


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Sun Nov 13, 2011 5:03 pm   
Post subject:
Reply with quote
 
:|
No.


View user's profile Send private message
 
 
 
 
dartht33bagger
Moderator
Moderator


Joined: Apr 17, 2007
Posts: 5408
Location: Oregon, USA

Post Posted: Sun Nov 13, 2011 7:34 pm   
Post subject:
Reply with quote
 
SPPV wrote:
You probably dont wanna hear this but junk the chip and softmod the sucker and be done with it. This is a perfect example of why a chip isnt easier than a softmod.


While a softmod is easier to install, in the long run you get a lot more out of a mod chip. He already has the chip, so I think he should install it.

_________________


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Mon Nov 14, 2011 3:42 am   
Post subject:
Reply with quote
 
dartht33bagger wrote:
SPPV wrote:
You probably dont wanna hear this but junk the chip and softmod the sucker and be done with it. This is a perfect example of why a chip isnt easier than a softmod.


While a softmod is easier to install, in the long run you get a lot more out of a mod chip. He already has the chip, so I think he should install it.


Thats a falacy other than the HDD lock requirement theres nothing you can do chipped you cant softmodded. NKPatcher has made softmod virtualy equivalent to chip, in the old days with PBL and UXE what you say would be accurate.

Chipping allows you to be lazy in a sense where as a softmod to perform properly and be maintained requires you to learn how an XBOX actualy works.


View user's profile Send private message
 
 
 
 
dartht33bagger
Moderator
Moderator


Joined: Apr 17, 2007
Posts: 5408
Location: Oregon, USA

Post Posted: Mon Nov 14, 2011 7:53 am   
Post subject:
Reply with quote
 
I guess we can agree to disagree then Very Happy

I've had 3 softmod Xboxes and 2 chipped ones, and I'd work with the chipped ones anyday over the softmodded ones. If the chipped one goes down the crapper, I pop in AID and I'm back on my feet. If my softmod goes down the crapper, I have to resoftmod, or hotswap, or something else. While it isn't difficult to fix a problem that comes up with a softmod, it is so much faster to fix the same problem with a chip. Which is why I say if he already owns the chip, why not use it?

_________________


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Mon Nov 14, 2011 12:22 pm   
Post subject:
Reply with quote
 
I agree if you have a working chip use it, but from the sounds of things theres a very real chance the chip is the issue here.

As for repairs think of it like this. Reflash BIOS= Re-do Softmod, Checking Points/Re Solder= Pimped Rebuild, Poping in AID = SID5 Pimped V7/E22 Fix Disc or Spoof Disc +. Not to hijack your thread Prehistoricman, but the reason you cant just pop in AID alot of times with soft is the boot time, after 30 seconds no dash usualy the XBOX will auto boot error 7, you need to use a quick loading boot disc.

@Prehistoricman
Realhypnotix and User1 both are big into chipping they may have the programmer and or any spare parts and chips you may need. Before pulling your hair out searching Id suggest PM them and see. Also since parts are pretty rare, if you decide this ones dead Id suggest keeping an eye out for an older XBOX (v1 to v4) and you can just TSOP it, exact same as a chip only no chip


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Mon Nov 14, 2011 6:51 pm   
Post subject:
Reply with quote
 
You can wage war about soft and hardmods on my thread.

I'd rather have one of the crystal versions because I know they are all 1.6. I thought I knew they'd have the same drives in but I was proved wrong. One had Samsung DVD and WD HDD and the other had Thomson DVD and Seagate HDD.

Personally, I prefer modchips because I can understand it easily. Softmods confuse me a bit.


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Thu Nov 17, 2011 1:32 pm   
Post subject:
Reply with quote
 
In worst case scenario, if you cant get a programmer you can softmod the XBOX and use AID or Evox to load the chip then remove the mod and just run the chip. Works perfect with TSOP so Im sure it would work with chip


View user's profile Send private message
 
 
 
 
SPPV
V.I.P. Lifetime


Joined: Sep 13, 2010
Posts: 2644
Location: Kamloops BC Canada

Post Posted: Thu Nov 17, 2011 1:32 pm   
Post subject:
Reply with quote
 
In worst case scenario, if you cant get a programmer you can softmod the XBOX and use AID or Evox to load the chip then remove the mod and just run the chip. Works perfect with TSOP so Im sure it would work with chip


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Thu Nov 17, 2011 6:15 pm   
Post subject:
Reply with quote
 
User1 hasn't responded to my message and realhypnotix apparently isn't a user...


View user's profile Send private message
 
 
 
 
dartht33bagger
Moderator
Moderator


Joined: Apr 17, 2007
Posts: 5408
Location: Oregon, USA

Post Posted: Thu Nov 17, 2011 7:02 pm   
Post subject:
Reply with quote
 
Hypnotics profile:http://www.xbox-hq.com/html/modules.php?name=Profile&id=59686
_________________


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Fri Dec 23, 2011 10:17 pm   
Post subject:
Reply with quote
 
I know it' been a while.

Still working on this Xbox. Yesterday, I lifted a trace when removing a solder point. I am now trying to solderit back together. But I need some advice on how to get solder to stick to traces. I have scraped the green plastic, but the solder will not stick and every time I try, I burn the mobo a bit more.


View user's profile Send private message
 
 
 
 
zzzag
V.I.P. Lifetime


Joined: Jan 11, 2010
Posts: 86
Location: DMZ

Post Posted: Mon Mar 12, 2012 11:35 pm   
Post subject:
Reply with quote
 
flux and time..

take your time.

i will solder a lead to the board, then solder to the lead.

lots of flux.


View user's profile Send private message
 
 
 
 
Prehistoricman
Moderator
Moderator

Xbox Version: 1.6 crystal
Modded: Xecuter 3

Joined: Oct 09, 2011
Posts: 406

Post Posted: Tue Mar 13, 2012 4:25 pm   
Post subject:
Reply with quote
 
I have finished the mod successfully now. I cheated :3

I exevtually made a contact with solder. Then, it still didn't work so I looked at where my D0 and the other point near there was and I discovered the other point was disconnected and the with from D0 to a resistor was pulled right off the board, so I bought some conductive ink and reconnected it.

I'm doing another mod on this Xbox now.


View user's profile Send private message
 
Display posts from previous:   
  Post new topic  
 
  Reply to topic  
Goto page Previous  1, 2, 3 |
 All times are GMT | Page 3 of 3
Jump to:  
 

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
 


Get Xbox Game Pass Ultimate