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Xbox-Hq.Com :: View topic - Xbox-Hq FlashGames Module Now Testing!
Xbox-Hq.Com Forum Index -> pnFlashGames Project
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forahobby
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Joined: May 22, 2003
Posts: 23942
Location: NSW, Australia

Post Posted: Thu Jan 06, 2005 4:12 am   
Post subject: Xbox-Hq FlashGames Module Now Testing!
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Hi guys,

Just a quick post to let you all know im testing the new FLASH GAMES MODULE which i have written for all you to play and get hiscores.. hehehe lol..

Very soon there will be 150+ games supported on the website and this will make for some fun times while waiting on that reply from a members or mod..

Eventually we will have competitions too in the flashgames sectoin but we have quite a way to go yet..

anyway, please feel free to play about.. 60% of the games are hi-score enabled already.. Ill make a post when its 100%..

l8r all and test it here:
http://www.xbox-hq.com/html/modules.php?name=Flash_Games

Only XBOXHQ MEMBERS SCORES ARE SAVED

cheers,

forahobby
http://www.xbox-hq.com

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forahobby
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Administrator


Joined: May 22, 2003
Posts: 23942
Location: NSW, Australia

Post Posted: Thu Jan 06, 2005 8:12 pm   
Post subject:
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' The Flash Games module will soon be available for download and installation into any phpnuke website.. This will be absolutely free and you will not have to be a VIP member to gain access to the module '
<BLOCKQUOTE>
After many months of hard work (in my spare time) the FlashGames module is now working 95% and needs to be tested. Version currently running on xbox-hq.com is 'FlashGames v0.1b-forahobby.zip'.





The Flash Games module will soon be available for download and installation into any phpnuke website.. Once the testing phase has completed it will be available on xbox-hq.. The module will be absolutely free and you will not have to be a VIP member to gain access to the module.

If you would like SUPPORT for the webgames module unfortunately it will only be available to xbox-hq VIP MEMBERS. Please sign up as a VIP MEMBER if required so i can help you with your installation and so you can also gain access to other files available to VIP USERS on my site which you may need if running an older verion of phpnuke..

Heres some of the features:
- Currently over 50 hi-score enabled games online
- HiScore intergration using the pnFlashGames Component v1.0
- HiScore intergration using the pnFlashGames Component Older Versions
- Commercial Games not Working Yet
- All pnFlashGame enabled games will now work with phpnuke Flash_Games module
+ Anonymous users scores do not get saved.
+ Anonymous users must insert three coins to play a Flash Game.
(This attracts new visitors to the site..)
+ Partner site with pnFlashGames.com as per Agreement with Lee Eason
+ Add Comments for each game (100%)
+ Displays Comments for each game (100%)
+ Admin can delete any comment (100%)
+ Added Xbox-Hq Flash Games Module Logo + Phpnuke Logo + pnFlashGames Logo in the footer of Flash Module. (100%)

Admin Interface features:
- install main hiscore tables in phpnuke (+ samples) (100%)
- install main comments tables in phpnuke (100%)
- reset highscores (removes and reinstalls entire table) (testing)
- Add/Edit/Delete FlashGames
- Add/Edit/Delete Categories
- Set size of SWF GAME
- Set Screenshot of SWF

Ill be adding many more features and am currently looking for feedback from all the members here to see what you all think.

Im guessing here but im sure if your waiting on a reply from a admin/mod or maybe even another member you can kill some time and try to get the hi-scores... lol.

anyway, enjoy the Flash Games module and please report any bugs in the 'FLASHGAMES PROJECT' forum..

thanks guys,
forahobby
http://www.xbox-hq.com

News-Source: http://www.xbox-hq.com

_________________
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sandman229
Xbox-HQ User
Xbox-HQ User



Joined: Jan 09, 2005
Posts: 14

Post Posted: Mon Jan 10, 2005 2:56 pm   
Post subject: Re: Xbox-Hq FlashGames Module Now Testing!
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forahobby wrote:
Hi guys,

Just a quick post to let you all know im testing the new FLASH GAMES MODULE which i have written for all you to play and get hiscores.. hehehe lol..

Very soon there will be 150+ games supported on the website and this will make for some fun times while waiting on that reply from a members or mod..

Eventually we will have competitions too in the flashgames sectoin but we have quite a way to go yet..

anyway, please feel free to play about.. 60% of the games are hi-score enabled already.. Ill make a post when its 100%..

l8r all and test it here:
http://www.xbox-hq.com/html/modules.php?name=Flash_Games

Only XBOXHQ MEMBERS SCORES ARE SAVED

cheers,

forahobby
http://www.xbox-hq.com



I downloaded the phpnuke module yesterday and so far its great. There is a few things I might do but thats only cosmetic for my site.

The problem is with the flash game that came with it. I can't seem to save the scores.. Is that the game problem or the mod problem. It seems to me that is a game problem.. I tried to click on the little submit scores but nothing happened...


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sandman229
Xbox-HQ User
Xbox-HQ User



Joined: Jan 09, 2005
Posts: 14

Post Posted: Tue Jan 11, 2005 4:41 am   
Post subject: Re: Xbox-Hq FlashGames Module Now Testing!
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sandman229 wrote:
forahobby wrote:
Hi guys,

Just a quick post to let you all know im testing the new FLASH GAMES MODULE which i have written for all you to play and get hiscores.. hehehe lol..

Very soon there will be 150+ games supported on the website and this will make for some fun times while waiting on that reply from a members or mod..

Eventually we will have competitions too in the flashgames sectoin but we have quite a way to go yet..

anyway, please feel free to play about.. 60% of the games are hi-score enabled already.. Ill make a post when its 100%..

l8r all and test it here:
http://www.xbox-hq.com/html/modules.php?name=Flash_Games

Only XBOXHQ MEMBERS SCORES ARE SAVED

cheers,

forahobby
http://www.xbox-hq.com



I downloaded the phpnuke module yesterday and so far its great. There is a few things I might do but thats only cosmetic for my site.

The problem is with the flash game that came with it. I can't seem to save the scores.. Is that the game problem or the mod problem. It seems to me that is a game problem.. I tried to click on the little submit scores but nothing happened...


Never mind. I figured out what is wrong..


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forahobby
Administrator
Administrator


Joined: May 22, 2003
Posts: 23942
Location: NSW, Australia

Post Posted: Tue Jan 11, 2005 6:22 am   
Post subject:
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hi mate,

sorry for the delay in replying but ive been at work and catching up on all that sleep i missed out on while coding the FlashGames Module heheh lol

anyway, i knew you would figure it out..
What did you do wrong..

Im thinking you forgot to overwrite the index.php file located in the root of your phpnuke installation.

enjoy the module..

btw. whats your site so i can send some guys to play lol

l8r

forahobby
http://www.xbox-hq.com

_________________
HQ Network:
www.xbox-hq.com | www.xboxone-hq.com | www.360-hq.com | www.c64-hq.com


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sandman229
Xbox-HQ User
Xbox-HQ User



Joined: Jan 09, 2005
Posts: 14

Post Posted: Tue Jan 11, 2005 12:17 pm   
Post subject: Bad test site
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forahobby wrote:
hi mate,

sorry for the delay in replying but ive been at work and catching up on all that sleep i missed out on while coding the FlashGames Module heheh lol

anyway, i knew you would figure it out..
What did you do wrong..

Im thinking you forgot to overwrite the index.php file located in the root of your phpnuke installation.

enjoy the module..

btw. whats your site so i can send some guys to play lol

l8r

forahobby
http://www.xbox-hq.com



My test site is on a windows machiine and I figured out that for somereason it didn't want to save the game. I went ahead and uploaded the module to my host and it worked. That one is on a Linux machiine.

My site is in heavy construction but can find it at: http://www.kittykorp.com

Sandman


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forahobby
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Joined: May 22, 2003
Posts: 23942
Location: NSW, Australia

Post Posted: Wed Jan 12, 2005 7:13 am   
Post subject:
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cool,

glad you got it sorted.
The strange thing there is i use a WINDOWSXP BOX running APACHE to write the module and it works perfect. Must be something in your server config..

l8r

forahobby
http://www.xbox-hq.com

_________________
HQ Network:
www.xbox-hq.com | www.xboxone-hq.com | www.360-hq.com | www.c64-hq.com


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sandman229
Xbox-HQ User
Xbox-HQ User



Joined: Jan 09, 2005
Posts: 14

Post Posted: Wed Jan 12, 2005 1:55 pm   
Post subject:
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forahobby wrote:
cool,

glad you got it sorted.
The strange thing there is i use a WINDOWSXP BOX running APACHE to write the module and it works perfect. Must be something in your server config..

l8r

forahobby
http://www.xbox-hq.com


oooopps.. You were right, I forgot to put in the 1 line into the Index.php file. works now.. Embarassed

How embarrassing.. hehehe


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sandman229
Xbox-HQ User
Xbox-HQ User



Joined: Jan 09, 2005
Posts: 14

Post Posted: Wed Jan 12, 2005 2:51 pm   
Post subject:
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Oh By The Way.

I like that Active Users page. Is that a Module or just something you made up?? I've been looking for something like that..


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forahobby
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Administrator


Joined: May 22, 2003
Posts: 23942
Location: NSW, Australia

Post Posted: Wed Jan 12, 2005 3:10 pm   
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hi,

I wrote the Active Users module in FlashGames but its basically exactly the same as a module called Who-Is-Where Smile

I have the same script running on my website here but for the whole site:
http://xbox-hq.com/html/activeusers.html

not a bad feature to see what everyone is looking at..

have you got any suggestions on more features to add.

In the plus plus version there will soon be:
- Voting
- My Favourties
- My Buddies

The free version will soon support COMMERCIAL GAMES too and some other features fromt the normal pnFlashGames module by Lee.


anyway, off to bed.. 2:12am and just finished doing some work..

l8r

forahobby
http://www.xbox-hq.com

_________________
HQ Network:
www.xbox-hq.com | www.xboxone-hq.com | www.360-hq.com | www.c64-hq.com


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