MAMEoX v0.62b Released
Date: Thursday, May 22 @ 18:42:32 UTC
Topic: Xbox Emulation


What's new/fixed:

Version 0.62b

- MAMEMAME_VC6.dsp
- MAME project file for VC6 users
- File Added

- MAMEoXMAMEoX_VC6.dsp
- MAMEoX project file for VC6 users
- File Added

- MAMEoX_VC6.dsw
- Main project workspace file for VC6 users
- file added

- MAMEoXSourcesxbox_Main.cpp:
- Added conditional compile code to make project VC6 friendly
- Modified functions main and Helper_RunRom
- Fixed: VectorWidth and VectorHeight ini option incorrectly use
ColorDepth for values

- MAMEoXSourcesxbox_Sound.c:
- Sound is now copied directly to the DSound write cursor, rather than
the MAMEoX one. This seems to resolve sound latency issues.

- MAMEoXSourcesxbox_Direct3DRenderer.cpp:
- Fixed: SWAPXY option improperly implemented for vector rendering

- MAMEoXSourcesxbox_FileIO.h:
- Added AUDIOPATH for audio samples

- MAMEoXSourcesxbox_FileIO.c:
- Fixed: Audio samples were redirected to the "ART" dir

- MAMEoXSourcesxbox_JoystickMouse.c:
- Fixed a bug causing gamepad 3 buttons to be mapped
as gamepad 4 and vice versa.

- Docschangelog.txt
- Added changelog

Official Site: http://sourceforge.net/projects/mamox/









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