EkszBox-ABX v1.2
Date: Tuesday, September 26 @ 18:30:16 UTC
Topic: Xbox Homebrew


Kernel Master informed us he released a new version of EkszBox-ABX(info) - a tool used for extracting audio files & other formats from xbox audio banks.
What's new/fixed:
* 17 formats are now supported.
* Adx support (Always extracts to Pcm format).
* Sxb/Vxb support ('Ford Racing 3').
* Rez support (support for 'Mojo!' only). Note: Not all extracted audio works (sfx), however all of the music works fine.
* Rcf file swap compatibility (Simpsons Hit & Run, Tetris Worlds).
* Improved/Fixed Rcf support
Note: Offsets & pertaining chunk sizes are now sorted by size to match with filenames. Pcm files as found in Simpsons Hit & Run now have all the padding removed from start, (This padding caused clicks at the start of sounds).
* Batch mode file processing support.
* Beta stage X360 Xwb support.
* Major engine changes.
* Faster file extraction.
* Updated gui.
* Support for adding your own background bmp.
* New folder browse feature.
* Found some memory leaks -> fixed.
* Noticed that rename files was broken -> fixed.
* Fixed progress dialog position annoyance.
* Gui wasn't updated if SCX didn't find any files -> fixed.
* List now shows relevant icons for 16 different file types.
* Xact wave bank (xwb) info now shows version number.
* Filenames are now read from xwb's which contain thersuch.
* Removed non audio format support from SCX.
* Fixed a buffer auto-buffer backtracking bug which caused SCX to miss certain files.
* SCX refined & optimized (Better speed).
* Rewritten & improved xwb compatibility.
* Improved xwb file swap compatibility.
* Many other code changes, optimizations & fixes.
* Fixed San Andreas Xct database entries.
* Added Xct database entries for Burnout Revenge, Madagascar & Mojo!.

Official Site: Official Site: n/a (by Kernel Master)







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