DoomX v2.0 Beta has been released!
Date: Monday, December 06 @ 20:14:30 UTC
Topic: Xbox Emulation


' Carcharius and LikkleBaer released a new version of DoomX - originally ported by Lantus ' As you can see, this is a huge release. It implements pretty much every feature we wanted to include in Doom-X and a few more besides. Any future releases will be primarily focused on bug-fixes, tweaks, and tidy-ups. So, without further time-wasting, check out the list of changes below and enjoy this new version. ^_^

What's new/fixed:
- Mod support (pWADs only) with selectable Start Map
- System link support for up to 4 players added (*extremely experimental* see below for details)
- Graphics rendering code rewritten (performance gain)

- Turning controls now fully analogue
- 3 alternate controller configurations added (Legacy, Southpaw, and Legacy Southpaw)
- Now detects controller in the lowest numbered port
- Setup menu added to launcher for resolution mode and other settings
- Start map can be changed for mods
- Updated launcher with graphics, sound effects and new options
- Xbox save games with title and save images added (saves from older versions should transfer automatically)
- Freezing issues should be fixed
- Fixed weapon cycling order bug
- Fixed map panning controls
- Fixed consecutive WAD loading bug
- '.'s in startup text now display correctly
- In-game menu bug fixed (Quit Game showing twice)
- Other small bugfixes

PLEASE NOTE:
Remember that the System Link feature is still very much a work-in-progress so it may not work 100% correctly 100% of the time. Thus far it has only been tested on a LAN with 2 Xboxes though up to 4 should work fine. Detailed and constructive feedback on this feature would be appreciated. News-Source: http://www.xbins.org





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