WarDevil Shows Potential of Xbox 2
Date: Saturday, December 04 @ 02:20:15 UTC
Topic: Xbox Development


The Internet is like dry brush and it doesn't take much to set it ablaze. Such is the case with WarDevil - Unleash the Beast Within, a next-generation title from UK-based Digi-Guys. The official website does not specifically state this title is for Xbox 2, however, several key pieces of information make it an almost sure thing.

 

WarDevil is described as a "an innovative next generation 3D title" and is set for release in late 2005. With Nintendo's Revolution and Sony's PS3 set to ship in 2006, the only other choice is for Xbox 2. Long-rumored to release in holiday 2005, it would seem gamers will have a new console to consider next year. Consider this a first look at what is apparently a launch title for Microsoft's next system.

WarDevil is promised to go beyond the conventions of a normal video game. Players assume the role of the mysterious WarDevil, navigating what appears to be a post-apocalyptic world, ruled by the Chun Federation. Little else has been revealed about the title, but the teaser-trailer certainly makes this look like an action game and either a first or third-person shooter.
 

Though the trailer appears to be CG cut-scenes, Digi-Guys seems to suggest that the in-game visuals won't differ much. If this is true, WarDevil would rival today's current PC graphics, truly putting Xbox 2 on the console cutting edge. The cinematic experience of WarDevil is intentional, as the title will also become a CGI high-definition short film.


Digi-Guy's extensive website reveals four of WarDevil's environments:

Wasteland: "This level features open air gameplay and focuses on creating a very strong mood/lighting style."

Hangar: "A very evocative and dark interior level -- deep within the enemy base."

Shaft: "A seemingly endless military supply shaft."

Monastery: "The FreeState desert stronghold -- based around an ancient Monastery."Source: IGN





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