Joined: Apr 18, 2004 Posts: 5303 Location: Greensburg PA
Posted: Mon Apr 26, 2004 9:41 pm Post subject: Halo 2 Updates as per XBN
For all of those like myself that are awaiting the blissful day that Halo2 graces us, here are a few golden Halo2 nuggets straight from the developer's website:
Halo 2 will feature advanced "lightmaps" that improve the game's real-time shading techniques. You'll see greater, more intense contrasts between light and dark areas.
Unlike in Halo, with 5.1 surround sound, you'll be able to tell exactly which direction a mised shot came from in both single and multiplayer Halo2.
They're still tweaking the balance and feel for MasterChief's dual weapon wielding. Sounds rather tricky. Hope they don't screw it up.
"Gaze tracking" is now in effect in multiplayer games, meaning you'll be able to tell who's gazing at what in their first person reticules.
The team is currently hard at work on Halo 2's single player cinematics, including voiceover stuff in the studio, as well as creating animations for the story.
Well, there ya have it. Straight from the source. They claim that they will release more info next month. I'll be sure to catch everyone up on what they reveal. _________________ Good Deals: Death@Hand, funkydopenloven, StaticMind, Slamscaper, PorscheXboxter
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