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Thor1983
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Post Posted: Thu Nov 23, 2006 4:11 pm   
Post subject: xbox and pc ready to go everything installed...now what lol?
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ok..ive got the xdk dashboard setup on my xbox and it works, i can use Xbox Neighborhood to get to it and everything, i have visual studio 2003 installed with the xdk addon and i can start new projects. but my question is about the C++ coding. i would like to make a simple game like Super Mario Kart or Street Fighter to start with just to get use to the C++ coding because i have never done coding b4. so i would like some help there. How do i do this? i also have 3DS MAX 8 and Paintshop Pro, and Adobe Photoshop with the dds plugin in case i need that. do i have to make maps with 3ds then encorperate them to the VS project somehow? let me know where to go from here.
thanks \m/Thor\m/


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robzzombie
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Location: Lockport, Illinois, USA

Post Posted: Thu Nov 23, 2006 5:05 pm   
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well read up on some websites about xdk coding and they should tell you the basics cuz remeber with programming you need the basics...creating a game isnt as easy as some ppl think. somewhere on this site i posted a link to a site that should help u on xdk programming.
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Thor1983
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Post Posted: Thu Nov 23, 2006 5:17 pm   
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yeah i looked at that but it doesnt really mention how to go about actually writing the code or like what certain things mean. it shows whats already there by default. i tried to download one of the premade demos so i could look at the coding but i couldnt cause i wasnt a member. i registered but i found out that you have to pay 9.99 pounds to do that. idk i just got an email from them so maybe i can. ill get back to you on that lol.
thanks \m/Thor\m/

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Greven
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Post Posted: Fri Nov 24, 2006 1:41 am   
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Learing to code in C++ will not be easy to do on xbox games, as they are quite complicated. You would be better off buying a book on C++ coding in VS and starting there with windows apps.
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Thor1983
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Post Posted: Fri Nov 24, 2006 11:41 am   
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even with a small game with a small scene? i mean i just wanna do something small for now just to learn it. my older brother tells me its not to hard to do C++...we're both really good at math so something like this shouldnt be that hard for me to learn. are there any resourceful websites on C++ in Visual Studio? all the ones ive looked at explain what the coding will do but the act as though you already know the code lol. as far as the C++ book goes...im actually looking for a free resource for now. i can get a book soon but not right now. im waiting on a payment from the state and i cant work so i have nothing better to do.
i have a map scene created with 3ds max 8 but im not sure how to use that with VS or if i even have too. im looking to make a ATV game with maybe one or two tracks for now and then build on it if it works lol
let me know
\m/Thor\m/
thanks for the help

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If you wanna check out some of my music go to http://www.myspace.com/4evertrying Ill appreiciate your support.

I love Halo 2. If anyone wants to play me online you can find me on Xlink Kai Evo VII. My screen name is Thor1983 (big suprise!! lol)


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Greven
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Post Posted: Fri Nov 24, 2006 6:47 pm   
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The math part is not the hard part of the coding, really. The hard part is the hours and hours of debugging. There may be "learn c++" tutorials on websites, but they will never be as good as a book will be. If you can't get a book, google the above and try a couple of those tuts out.

C++ is not hard as such, but trying to learn how to create a game when you've never touched it before will be next to impossible. Your first exercise will undoubtedly be to simply print "Hello, world!" to the screen. Take this sample C program
Code:
  #include <stdio.h>
  int main()
    {
    printf("Hello, World.");
    return -1;
    }

But you should really know why your including stdio.h, why you use # before include, why this example is in poor coding practice for not including argv and argc, the bad coding practices of undocumented code, the bad practices of improper indentation, and why when exiting a program returning -1 indicates an error when this example is ending as it should.

If your brother knows c++, have him teach you. A person that can look at your code, explain whats wrong, why its wrong, and how to correct it will be an invaluable resource.

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Thor1983
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Post Posted: Sat Nov 25, 2006 10:53 pm   
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i found a website that has a tutorial...i think its what im looking for. check it out. i havent read through the whole thing though cause its a "teach yourself in 21 days" course so lol i have some reading to do.

http://newdata.box.sk/bx/c/index.htm

let me know if its what i should be looking at.

\m/Thor\m/

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Greven
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Post Posted: Tue Nov 28, 2006 8:01 am   
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Looks good for a free one. Work your way through it and you should be well on your way.
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pezzar
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Post Posted: Tue Nov 28, 2006 1:26 pm   
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the simplest is as follows

Code:
#include <stdio.h>
  void main()
    {
    printf("Hello, World.");
    }


there is no reason to declare main() as type int and so no return value is needed. ARGC and ARGV (only declare main as type int when using ARGC and ARGV) are only required if you want to pass command line parameters to the progam when you execute it. Its not necessarily bad programming. If you dont want parameters it keeps the code tighter not having un needed functions

Thor as i said you would be much better off getting the source code to either XBMC or DVD2XBOX and having a look at the code to see what is going on. Take the application source make your own mods to it and re compile it see if it works. Then you can progress onto bigger things. Dont try to run before you can walk


Last edited by pezzar on Sat Dec 02, 2006 2:03 pm; edited 1 time in total


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Thor1983
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Post Posted: Wed Nov 29, 2006 2:19 pm   
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yeah exactly....i see your point. im gonna try to make my own dashboard skin and maybe change some of the settings to my own then recompile it. do you know if the xbox LED could change blue without modding it? cause id like it blue. i can get it to go red,orange,green or off but not blue. i guess id have to mod the LED right?
\m/Thor\m/

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If you wanna check out some of my music go to http://www.myspace.com/4evertrying Ill appreiciate your support.

I love Halo 2. If anyone wants to play me online you can find me on Xlink Kai Evo VII. My screen name is Thor1983 (big suprise!! lol)


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Thor1983
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Post Posted: Tue Dec 05, 2006 1:01 am   
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WOW i am lost...sooooo lost! this stuff seems way over my head lol. i took a look at a book in my college library and loaded up visual studio 2003 on one of the computers there. i thought i could just dive in and get started on a simple program...lol boy was i wrong! Embarassed VS created a bunch of files which i have NO idea what they are and what theyre for! then on top of that the book is hard to understand and its 583 pages of "holy crap" lol. and the thing i dont understand is....how does visual studio and coding fit into all of this? and what about 3ds max 8...how does that fit in? i need someone with ALOT of experience to teach me step by step...what to do. i need weekly or monthly "assignments" that i can accomplish and learn from! someone help...im sure others would appreciate the same benefit. please someone reply that has done this b4 so i can do this and so others can as well. i would LOVE to make my own game..even if its a 2D piece of crap lol as long as i start to understand this.

thanks for your help in advance!
\m/Thor\m/

_________________
If you wanna check out some of my music go to http://www.myspace.com/4evertrying Ill appreiciate your support.

I love Halo 2. If anyone wants to play me online you can find me on Xlink Kai Evo VII. My screen name is Thor1983 (big suprise!! lol)


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hellblazer55
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Post Posted: Tue Dec 05, 2006 1:27 am   
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personally I would start with world modeling, It should be the easiest to do, start small like a empty room, then start developing items. But you have to come up with concept drawings of these things, it makes it easier to visualize on how it should look in a digital game environment.

But how to make these things work, you need to find some one thats done this stuff before.

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Thor1983
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Post Posted: Tue Dec 05, 2006 10:33 am   
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Hellblazer...are you talking about making things in 3ds max 8? cause i know how to make halo maps...ive done that b4 and im pretty experienced at that...not the best but i have somewhat of a clue what im doing Laughing Or are you talking about in VS...if you are i have no clue where to start lol id rather click and drag out a box and apply a bitmap for the scenary then type in a bunch of blah blah blah to do the same thing lol
\m/Thor\m/

_________________
If you wanna check out some of my music go to http://www.myspace.com/4evertrying Ill appreiciate your support.

I love Halo 2. If anyone wants to play me online you can find me on Xlink Kai Evo VII. My screen name is Thor1983 (big suprise!! lol)


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pezzar
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Post Posted: Thu Dec 07, 2006 6:05 pm   
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Thor1983 wrote:
then type in a bunch of blah blah blah to do the same thing lol
\m/Thor\m/
ooohhh dear, thinkin like that aint gonna get you anywhere. Some people go to college/university for 3-4 years to learn software development skills. Its not something that can be taught over the internet really. Sit down, go through the book, completing the exercises and understand what/how you are doing. That is the only way.
Learn to code in C/C++ first then move onto bigger things. Also have a good read on encapsulation, inheritance (no, not the type a rich relative leaves you Evil or Very Mad ) and polymorphism. These are all traits of Object Orientated Programming. You may like to think about attending a part time course at college, this could help too.

good luck


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Thor1983
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Post Posted: Thu Dec 07, 2006 6:19 pm   
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i have many things i have collected. Books, lessons from websites, guides etc, its not that im in lack of info its just hard to understand cause its new to me..ya know what i mean? i was going to take a course at my college but i graduate in the spring and they only offer C++ programming in the fall next year so i cant take it Crying or Very sad plus i hear the teacher doesnt really know how to teach...he came fresh from the industry...he has experience but doesnt really explain things effectively. i found some video tutorials about C# and i can understand this guy pretty well and its interesting! but i hope learning C# doesnt "foul up" what i need to learn with C++. the thing i dont understand about all of the coding is how it ties into the 3D objects and maps you create with 3ds max. maybe i havent gotten that far in my reading and video tutorials Shocked ill keep studying up, i just got a free book from my college (the book i talked about earlier in the topic) i asked the dean if i can have it or buy it because it was my older brothers and long story short it was given to me for free Twisted Evil ttyl guys \m/Thor\m/
_________________
If you wanna check out some of my music go to http://www.myspace.com/4evertrying Ill appreiciate your support.

I love Halo 2. If anyone wants to play me online you can find me on Xlink Kai Evo VII. My screen name is Thor1983 (big suprise!! lol)


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